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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -36,9 +36,9 @@ EscalatorWindow::EscalatorWindow(StringView executable, Vector<StringView> argum
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RefPtr<GUI::Label> app_label = *main_widget.find_descendant_of_type_named<GUI::Label>("description");
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String prompt;
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DeprecatedString prompt;
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if (options.description.is_empty())
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prompt = String::formatted("{} requires root access. Please enter password for user \"{}\".", m_arguments[0], m_current_user.username());
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prompt = DeprecatedString::formatted("{} requires root access. Please enter password for user \"{}\".", m_arguments[0], m_current_user.username());
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else
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prompt = options.description;
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@ -51,7 +51,7 @@ EscalatorWindow::EscalatorWindow(StringView executable, Vector<StringView> argum
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m_ok_button->on_click = [this](auto) {
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auto result = check_password();
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if (result.is_error()) {
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GUI::MessageBox::show_error(this, String::formatted("Failed to execute command: {}", result.error()));
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GUI::MessageBox::show_error(this, DeprecatedString::formatted("Failed to execute command: {}", result.error()));
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close();
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}
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};
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@ -67,7 +67,7 @@ EscalatorWindow::EscalatorWindow(StringView executable, Vector<StringView> argum
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ErrorOr<void> EscalatorWindow::check_password()
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{
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String password = m_password_input->text();
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DeprecatedString password = m_password_input->text();
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if (password.is_empty()) {
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GUI::MessageBox::show_error(this, "Please enter a password."sv);
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return {};
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