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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -34,15 +34,15 @@ public:
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virtual ~MainWidget() override = default;
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ErrorOr<void> initialize(String const& path, RefPtr<Gfx::BitmapFont>&&);
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ErrorOr<void> initialize(DeprecatedString const& path, RefPtr<Gfx::BitmapFont>&&);
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ErrorOr<void> initialize_menubar(GUI::Window&);
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ErrorOr<void> open_file(String const&);
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ErrorOr<void> save_file(String const&);
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ErrorOr<void> open_file(DeprecatedString const&);
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ErrorOr<void> save_file(DeprecatedString const&);
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bool request_close();
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void update_title();
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String const& path() { return m_path; }
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DeprecatedString const& path() { return m_path; }
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Gfx::BitmapFont const& edited_font() { return *m_edited_font; }
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bool is_showing_font_metadata() { return m_font_metadata; }
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@ -160,10 +160,10 @@ private:
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RefPtr<GUI::TextBox> m_preview_textbox;
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RefPtr<GUI::Window> m_font_preview_window;
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String m_path;
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Vector<String> m_font_weight_list;
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Vector<String> m_font_slope_list;
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Vector<String> m_unicode_block_list;
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DeprecatedString m_path;
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Vector<DeprecatedString> m_font_weight_list;
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Vector<DeprecatedString> m_font_slope_list;
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Vector<DeprecatedString> m_unicode_block_list;
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bool m_font_metadata { true };
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bool m_unicode_blocks { true };
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Unicode::CodePointRange m_range { 0x0000, 0x10FFFF };
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