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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -24,15 +24,15 @@ private:
RunWindow();
void do_run();
bool run_as_command(String const& run_input);
bool run_via_launch(String const& run_input);
bool run_as_command(DeprecatedString const& run_input);
bool run_via_launch(DeprecatedString const& run_input);
String history_file_path();
DeprecatedString history_file_path();
ErrorOr<void> load_history();
ErrorOr<void> save_history();
Vector<String> m_path_history;
NonnullRefPtr<GUI::ItemListModel<String>> m_path_history_model;
Vector<DeprecatedString> m_path_history;
NonnullRefPtr<GUI::ItemListModel<DeprecatedString>> m_path_history_model;
RefPtr<GUI::ImageWidget> m_icon_image_widget;
RefPtr<GUI::Button> m_ok_button;