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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -24,15 +24,15 @@ private:
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RunWindow();
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void do_run();
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bool run_as_command(String const& run_input);
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bool run_via_launch(String const& run_input);
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bool run_as_command(DeprecatedString const& run_input);
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bool run_via_launch(DeprecatedString const& run_input);
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String history_file_path();
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DeprecatedString history_file_path();
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ErrorOr<void> load_history();
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ErrorOr<void> save_history();
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Vector<String> m_path_history;
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NonnullRefPtr<GUI::ItemListModel<String>> m_path_history_model;
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Vector<DeprecatedString> m_path_history;
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NonnullRefPtr<GUI::ItemListModel<DeprecatedString>> m_path_history_model;
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RefPtr<GUI::ImageWidget> m_icon_image_widget;
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RefPtr<GUI::Button> m_ok_button;
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