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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -35,11 +35,11 @@ public:
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explicit Player(Audio::ConnectionToServer& audio_client_connection);
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virtual ~Player() = default;
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void play_file_path(String const& path);
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bool is_playlist(String const& path);
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void play_file_path(DeprecatedString const& path);
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bool is_playlist(DeprecatedString const& path);
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Playlist& playlist() { return m_playlist; }
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String const& loaded_filename() const { return m_loaded_filename; }
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DeprecatedString const& loaded_filename() const { return m_loaded_filename; }
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PlayState play_state() const { return m_play_state; }
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void set_play_state(PlayState);
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@ -97,7 +97,7 @@ private:
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Audio::ConnectionToServer& m_audio_client_connection;
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PlaybackManager m_playback_manager;
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String m_loaded_filename;
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DeprecatedString m_loaded_filename;
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double m_volume { 0 };
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bool m_muted { false };
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};
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