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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -35,11 +35,11 @@ public:
explicit Player(Audio::ConnectionToServer& audio_client_connection);
virtual ~Player() = default;
void play_file_path(String const& path);
bool is_playlist(String const& path);
void play_file_path(DeprecatedString const& path);
bool is_playlist(DeprecatedString const& path);
Playlist& playlist() { return m_playlist; }
String const& loaded_filename() const { return m_loaded_filename; }
DeprecatedString const& loaded_filename() const { return m_loaded_filename; }
PlayState play_state() const { return m_play_state; }
void set_play_state(PlayState);
@ -97,7 +97,7 @@ private:
Audio::ConnectionToServer& m_audio_client_connection;
PlaybackManager m_playback_manager;
String m_loaded_filename;
DeprecatedString m_loaded_filename;
double m_volume { 0 };
bool m_muted { false };
};