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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -16,7 +16,7 @@ namespace HackStudio {
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class CodeDocument final : public GUI::TextDocument {
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public:
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virtual ~CodeDocument() override = default;
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static NonnullRefPtr<CodeDocument> create(String const& file_path, Client* client = nullptr);
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static NonnullRefPtr<CodeDocument> create(DeprecatedString const& file_path, Client* client = nullptr);
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static NonnullRefPtr<CodeDocument> create(Client* client = nullptr);
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Vector<size_t> const& breakpoint_lines() const { return m_breakpoint_lines; }
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@ -24,18 +24,18 @@ public:
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Optional<size_t> execution_position() const { return m_execution_position; }
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void set_execution_position(size_t line) { m_execution_position = line; }
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void clear_execution_position() { m_execution_position.clear(); }
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String const& file_path() const { return m_file_path; }
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String const& language_name() const { return m_language_name; };
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DeprecatedString const& file_path() const { return m_file_path; }
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DeprecatedString const& language_name() const { return m_language_name; };
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Language language() const { return m_language; }
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virtual bool is_code_document() const override final { return true; }
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private:
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explicit CodeDocument(String const& file_path, Client* client = nullptr);
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explicit CodeDocument(DeprecatedString const& file_path, Client* client = nullptr);
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explicit CodeDocument(Client* client = nullptr);
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String m_file_path;
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String m_language_name;
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DeprecatedString m_file_path;
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DeprecatedString m_language_name;
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Language m_language { Language::Unknown };
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Vector<size_t> m_breakpoint_lines;
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Optional<size_t> m_execution_position;
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