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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -27,7 +27,7 @@ public:
virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return m_frames.size(); }
virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return 1; }
virtual String column_name(int) const override
virtual DeprecatedString column_name(int) const override
{
return "";
}
@ -37,7 +37,7 @@ public:
virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex&) const override;
struct FrameInfo {
String function_name;
DeprecatedString function_name;
FlatPtr instruction_address { 0 };
FlatPtr frame_base { 0 };
Optional<Debug::DebugInfo::SourcePosition> m_source_position;