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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -27,7 +27,7 @@ public:
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virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return m_frames.size(); }
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virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return 1; }
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virtual String column_name(int) const override
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virtual DeprecatedString column_name(int) const override
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{
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return "";
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}
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@ -37,7 +37,7 @@ public:
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virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex&) const override;
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struct FrameInfo {
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String function_name;
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DeprecatedString function_name;
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FlatPtr instruction_address { 0 };
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FlatPtr frame_base { 0 };
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Optional<Debug::DebugInfo::SourcePosition> m_source_position;
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