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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -24,15 +24,15 @@ class NewProjectDialog : public GUI::Dialog {
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public:
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static ExecResult show(GUI::Window* parent_window);
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Optional<String> created_project_path() const { return m_created_project_path; }
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Optional<DeprecatedString> created_project_path() const { return m_created_project_path; }
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private:
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NewProjectDialog(GUI::Window* parent);
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virtual ~NewProjectDialog() override = default;
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void update_dialog();
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Optional<String> get_available_project_name();
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Optional<String> get_project_full_path();
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Optional<DeprecatedString> get_available_project_name();
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Optional<DeprecatedString> get_project_full_path();
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void do_create_project();
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@ -53,7 +53,7 @@ private:
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RefPtr<GUI::Button> m_cancel_button;
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RefPtr<GUI::Button> m_browse_button;
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Optional<String> m_created_project_path;
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Optional<DeprecatedString> m_created_project_path;
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};
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}
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