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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -12,22 +12,22 @@
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#include <DevTools/HackStudio/LanguageServers/LanguageServerEndpoint.h>
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#include <LibIPC/ConnectionToServer.h>
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#define LANGUAGE_CLIENT(language_name_, socket_name) \
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namespace language_name_ { \
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class ConnectionToServer final : public HackStudio::ConnectionToServer { \
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IPC_CLIENT_CONNECTION(ConnectionToServer, "/tmp/session/%sid/portal/language/" socket_name) \
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public: \
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static char const* language_name() \
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{ \
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return #language_name_; \
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} \
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\
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private: \
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ConnectionToServer(NonnullOwnPtr<Core::Stream::LocalSocket> socket, String const& project_path) \
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: HackStudio::ConnectionToServer(move(socket), project_path) \
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{ \
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} \
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}; \
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#define LANGUAGE_CLIENT(language_name_, socket_name) \
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namespace language_name_ { \
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class ConnectionToServer final : public HackStudio::ConnectionToServer { \
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IPC_CLIENT_CONNECTION(ConnectionToServer, "/tmp/session/%sid/portal/language/" socket_name) \
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public: \
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static char const* language_name() \
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{ \
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return #language_name_; \
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} \
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\
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private: \
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ConnectionToServer(NonnullOwnPtr<Core::Stream::LocalSocket> socket, DeprecatedString const& project_path) \
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: HackStudio::ConnectionToServer(move(socket), project_path) \
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{ \
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} \
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}; \
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}
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namespace LanguageClients {
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