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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -31,7 +31,7 @@ public:
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virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
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virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return Column::__Count; }
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virtual String column_name(int) const override;
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virtual DeprecatedString column_name(int) const override;
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virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override;
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virtual void set_data(const GUI::ModelIndex&, const GUI::Variant&) override;
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virtual bool is_editable(const GUI::ModelIndex& index) const override { return index.column() == Column::Value; }
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