mirror of
https://github.com/RGBCube/serenity
synced 2025-09-13 12:37:59 +00:00
AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
This commit is contained in:
parent
f74251606d
commit
6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions
|
@ -45,7 +45,7 @@ void BoardView::set_board(Game::Board const* board)
|
|||
|
||||
void BoardView::pick_font()
|
||||
{
|
||||
String best_font_name;
|
||||
DeprecatedString best_font_name;
|
||||
int best_font_size = -1;
|
||||
auto& font_database = Gfx::FontDatabase::the();
|
||||
font_database.for_each_font([&](Gfx::Font const& font) {
|
||||
|
@ -234,7 +234,7 @@ void BoardView::paint_event(GUI::PaintEvent& event)
|
|||
auto rect = Gfx::IntRect::centered_on(center, tile_size);
|
||||
|
||||
painter.fill_rect(rect, background_color_for_cell(sliding_tile.value_from));
|
||||
painter.draw_text(rect, String::number(sliding_tile.value_from), font(), Gfx::TextAlignment::Center, text_color_for_cell(sliding_tile.value_from));
|
||||
painter.draw_text(rect, DeprecatedString::number(sliding_tile.value_from), font(), Gfx::TextAlignment::Center, text_color_for_cell(sliding_tile.value_from));
|
||||
}
|
||||
} else {
|
||||
for (size_t column = 0; column < columns(); ++column) {
|
||||
|
@ -249,7 +249,7 @@ void BoardView::paint_event(GUI::PaintEvent& event)
|
|||
auto entry = tiles[row][column];
|
||||
painter.fill_rect(rect, background_color_for_cell(entry));
|
||||
if (entry > 0)
|
||||
painter.draw_text(rect, String::number(entry), font(), Gfx::TextAlignment::Center, text_color_for_cell(entry));
|
||||
painter.draw_text(rect, DeprecatedString::number(entry), font(), Gfx::TextAlignment::Center, text_color_for_cell(entry));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
|
||||
#include "Game.h"
|
||||
#include <AK/Array.h>
|
||||
#include <AK/DeprecatedString.h>
|
||||
#include <AK/NumericLimits.h>
|
||||
#include <AK/ScopeGuard.h>
|
||||
#include <AK/String.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
Game::Game(size_t grid_size, size_t target_tile, bool evil_ai)
|
||||
|
|
|
@ -33,7 +33,7 @@ GameSizeDialog::GameSizeDialog(GUI::Window* parent, size_t board_size, size_t ta
|
|||
board_size_spinbox->set_value(m_board_size);
|
||||
|
||||
auto tile_value_label = main_widget.find_descendant_of_type_named<GUI::Label>("tile_value_label");
|
||||
tile_value_label->set_text(String::number(target_tile()));
|
||||
tile_value_label->set_text(DeprecatedString::number(target_tile()));
|
||||
auto target_spinbox = main_widget.find_descendant_of_type_named<GUI::SpinBox>("target_spinbox");
|
||||
target_spinbox->set_max(Game::max_power_for_board(m_board_size));
|
||||
target_spinbox->set_value(m_target_tile_power);
|
||||
|
@ -45,7 +45,7 @@ GameSizeDialog::GameSizeDialog(GUI::Window* parent, size_t board_size, size_t ta
|
|||
|
||||
target_spinbox->on_change = [this, tile_value_label](auto value) {
|
||||
m_target_tile_power = value;
|
||||
tile_value_label->set_text(String::number(target_tile()));
|
||||
tile_value_label->set_text(DeprecatedString::number(target_tile()));
|
||||
};
|
||||
|
||||
auto evil_ai_checkbox = main_widget.find_descendant_of_type_named<GUI::CheckBox>("evil_ai_checkbox");
|
||||
|
|
|
@ -90,7 +90,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
auto update = [&]() {
|
||||
board_view->set_board(&game.board());
|
||||
board_view->update();
|
||||
statusbar->set_text(String::formatted("Score: {}", game.score()));
|
||||
statusbar->set_text(DeprecatedString::formatted("Score: {}", game.score()));
|
||||
};
|
||||
|
||||
update();
|
||||
|
@ -149,7 +149,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
case Game::MoveOutcome::Won: {
|
||||
update();
|
||||
auto want_to_continue = GUI::MessageBox::show(window,
|
||||
String::formatted("You won the game in {} turns with a score of {}. Would you like to continue?", game.turns(), game.score()),
|
||||
DeprecatedString::formatted("You won the game in {} turns with a score of {}. Would you like to continue?", game.turns(), game.score()),
|
||||
"Congratulations!"sv,
|
||||
GUI::MessageBox::Type::Question,
|
||||
GUI::MessageBox::InputType::YesNo);
|
||||
|
@ -162,7 +162,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
case Game::MoveOutcome::GameOver:
|
||||
update();
|
||||
GUI::MessageBox::show(window,
|
||||
String::formatted("You reached {} in {} turns with a score of {}", game.largest_tile(), game.turns(), game.score()),
|
||||
DeprecatedString::formatted("You reached {} in {} turns with a score of {}", game.largest_tile(), game.turns(), game.score()),
|
||||
"You lost!"sv,
|
||||
GUI::MessageBox::Type::Information);
|
||||
start_a_new_game();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue