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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -25,7 +25,7 @@ private:
virtual void keydown_event(GUI::KeyEvent&) override;
virtual void timer_event(Core::TimerEvent&) override;
void paint_text(GUI::Painter&, int row, String const&);
void paint_text(GUI::Painter&, int row, DeprecatedString const&);
void paint_cell(GUI::Painter&, Gfx::IntRect, bool);
void paint_game(GUI::Painter&, Gfx::IntRect const&);
void game_over();