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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -58,7 +58,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto& statusbar = *widget->find_descendant_of_type_named<GUI::Statusbar>("statusbar");
statusbar.set_text(0, "Score: 0");
String player_name = Config::read_string("Hearts"sv, ""sv, "player_name"sv, "Gunnar"sv);
DeprecatedString player_name = Config::read_string("Hearts"sv, ""sv, "player_name"sv, "Gunnar"sv);
game.on_status_change = [&](const AK::StringView& status) {
statusbar.set_override_text(status);