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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -23,20 +23,20 @@ public:
~AppFile() = default;
bool is_valid() const { return m_valid; }
String filename() const { return m_config->filename(); }
DeprecatedString filename() const { return m_config->filename(); }
String name() const;
String executable() const;
String category() const;
String description() const;
String working_directory() const;
String icon_path() const;
DeprecatedString name() const;
DeprecatedString executable() const;
DeprecatedString category() const;
DeprecatedString description() const;
DeprecatedString working_directory() const;
DeprecatedString icon_path() const;
GUI::Icon icon() const;
bool run_in_terminal() const;
bool requires_root() const;
Vector<String> launcher_mime_types() const;
Vector<String> launcher_file_types() const;
Vector<String> launcher_protocols() const;
Vector<DeprecatedString> launcher_mime_types() const;
Vector<DeprecatedString> launcher_file_types() const;
Vector<DeprecatedString> launcher_protocols() const;
bool spawn() const;
private: