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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -947,7 +947,7 @@ void GLContext::build_extension_string()
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if (m_device_info.max_texture_lod_bias > 0.f)
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extensions.append("GL_EXT_texture_lod_bias"sv);
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m_extensions = String::join(' ', extensions);
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m_extensions = DeprecatedString::join(' ', extensions);
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}
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ErrorOr<NonnullOwnPtr<GLContext>> create_context(Gfx::Bitmap& bitmap)
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