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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -947,7 +947,7 @@ void GLContext::build_extension_string()
if (m_device_info.max_texture_lod_bias > 0.f)
extensions.append("GL_EXT_texture_lod_bias"sv);
m_extensions = String::join(' ', extensions);
m_extensions = DeprecatedString::join(' ', extensions);
}
ErrorOr<NonnullOwnPtr<GLContext>> create_context(Gfx::Bitmap& bitmap)