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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -20,8 +20,8 @@ public:
Function<void(bool)> on_checked;
virtual void set_text(String);
String const& text() const { return m_text; }
virtual void set_text(DeprecatedString);
DeprecatedString const& text() const { return m_text; }
bool is_exclusive() const { return m_exclusive; }
void set_exclusive(bool b) { m_exclusive = b; }
@ -46,7 +46,7 @@ public:
void set_auto_repeat_interval(int interval) { m_auto_repeat_interval = interval; }
protected:
explicit AbstractButton(String = {});
explicit AbstractButton(DeprecatedString = {});
virtual void mousedown_event(MouseEvent&) override;
virtual void mousemove_event(MouseEvent&) override;
@ -61,7 +61,7 @@ protected:
void paint_text(Painter&, Gfx::IntRect const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextWrapping = Gfx::TextWrapping::DontWrap);
private:
String m_text;
DeprecatedString m_text;
bool m_checked { false };
bool m_checkable { false };
bool m_hovered { false };