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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -29,7 +29,7 @@ public:
virtual ~Button() override;
void set_icon(RefPtr<Gfx::Bitmap>);
void set_icon_from_path(String const&);
void set_icon_from_path(DeprecatedString const&);
Gfx::Bitmap const* icon() const { return m_icon.ptr(); }
Gfx::Bitmap* icon() { return m_icon.ptr(); }
@ -69,7 +69,7 @@ public:
virtual Optional<UISize> calculated_min_size() const override;
protected:
explicit Button(String text = {});
explicit Button(DeprecatedString text = {});
virtual void mousedown_event(MouseEvent&) override;
virtual void mousemove_event(MouseEvent&) override;
virtual void paint_event(PaintEvent&) override;
@ -92,7 +92,7 @@ class DialogButton final : public Button {
public:
virtual ~DialogButton() override {};
explicit DialogButton(String text = {})
explicit DialogButton(DeprecatedString text = {})
: Button(move(text))
{
set_fixed_width(80);