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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -20,8 +20,8 @@ class ComboBox : public Frame {
public:
virtual ~ComboBox() override;
String text() const;
void set_text(String const&, AllowCallback = AllowCallback::Yes);
DeprecatedString text() const;
void set_text(DeprecatedString const&, AllowCallback = AllowCallback::Yes);
void open();
void close();
@ -42,12 +42,12 @@ public:
void set_model_column(int);
void set_editor_placeholder(StringView placeholder);
String const& editor_placeholder() const;
DeprecatedString const& editor_placeholder() const;
int max_visible_items() const { return m_max_visible_items; }
void set_max_visible_items(int max) { m_max_visible_items = max; }
Function<void(String const&, ModelIndex const&)> on_change;
Function<void(DeprecatedString const&, ModelIndex const&)> on_change;
Function<void()> on_return_pressed;
protected: