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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -28,7 +28,7 @@ private:
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}
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virtual void window_removed(i32, i32, i32) override;
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virtual void window_state_changed(i32, i32, i32, u32, u32, bool, bool, bool, bool, i32, String const&, Gfx::IntRect const&, Optional<i32> const&) override;
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virtual void window_state_changed(i32, i32, i32, u32, u32, bool, bool, bool, bool, i32, DeprecatedString const&, Gfx::IntRect const&, Optional<i32> const&) override;
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virtual void window_icon_bitmap_changed(i32, i32, i32, Gfx::ShareableBitmap const&) override;
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virtual void window_rect_changed(i32, i32, i32, Gfx::IntRect const&) override;
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virtual void applet_area_size_changed(i32, Gfx::IntSize const&) override;
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@ -37,7 +37,7 @@ private:
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virtual void super_d_key_pressed(i32) override;
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virtual void super_digit_key_pressed(i32, u8) override;
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virtual void workspace_changed(i32, u32, u32) override;
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virtual void keymap_changed(i32, String const&) override;
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virtual void keymap_changed(i32, DeprecatedString const&) override;
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};
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}
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