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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -102,7 +102,7 @@ void ScrollableContainerWidget::set_widget(GUI::Widget* widget)
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update_widget_position();
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}
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bool ScrollableContainerWidget::load_from_gml_ast(NonnullRefPtr<GUI::GML::Node> ast, RefPtr<Core::Object> (*unregistered_child_handler)(String const&))
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bool ScrollableContainerWidget::load_from_gml_ast(NonnullRefPtr<GUI::GML::Node> ast, RefPtr<Core::Object> (*unregistered_child_handler)(DeprecatedString const&))
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{
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if (is<GUI::GML::GMLFile>(ast.ptr()))
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return load_from_gml_ast(static_ptr_cast<GUI::GML::GMLFile>(ast)->main_class(), unregistered_child_handler);
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