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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -5,16 +5,16 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/String.h>
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#include <AK/DeprecatedString.h>
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#include <AK/StringBuilder.h>
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#include <AK/Vector.h>
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#include <LibGUI/Shortcut.h>
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namespace GUI {
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String Shortcut::to_string() const
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DeprecatedString Shortcut::to_string() const
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{
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Vector<String, 8> parts;
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Vector<DeprecatedString, 8> parts;
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if (m_modifiers & Mod_Ctrl)
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parts.append("Ctrl");
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@ -34,7 +34,7 @@ String Shortcut::to_string() const
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parts.append("(Invalid)");
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} else {
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if (m_mouse_button != MouseButton::None)
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parts.append(String::formatted("Mouse {}", mouse_button_to_string(m_mouse_button)));
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parts.append(DeprecatedString::formatted("Mouse {}", mouse_button_to_string(m_mouse_button)));
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else
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parts.append("(Invalid)");
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}
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