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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -24,7 +24,7 @@ public:
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virtual int tree_column() const override { return m_source->tree_column(); }
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virtual int row_count(ModelIndex const& = ModelIndex()) const override;
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virtual int column_count(ModelIndex const& = ModelIndex()) const override;
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virtual String column_name(int) const override;
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virtual DeprecatedString column_name(int) const override;
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virtual Variant data(ModelIndex const&, ModelRole = ModelRole::Display) const override;
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virtual void invalidate() override;
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virtual StringView drag_data_type() const override;
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@ -34,7 +34,7 @@ public:
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virtual bool is_searchable() const override;
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virtual void set_data(ModelIndex const&, Variant const&) override;
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virtual Vector<ModelIndex> matches(StringView, unsigned = MatchesFlag::AllMatching, ModelIndex const& = ModelIndex()) override;
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virtual bool accepts_drag(ModelIndex const&, Vector<String> const& mime_types) const override;
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virtual bool accepts_drag(ModelIndex const&, Vector<DeprecatedString> const& mime_types) const override;
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virtual bool is_column_sortable(int column_index) const override;
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