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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -73,7 +73,7 @@ void SpinBox::set_value(int value, AllowCallback allow_callback)
m_increment_button->set_enabled(m_value < m_max);
m_decrement_button->set_enabled(m_value > m_min);
m_editor->set_text(String::number(value));
m_editor->set_text(DeprecatedString::number(value));
update();
if (on_change && allow_callback == AllowCallback::Yes)
on_change(value);
@ -91,7 +91,7 @@ void SpinBox::set_range(int min, int max, AllowCallback allow_callback)
int old_value = m_value;
m_value = clamp(m_value, m_min, m_max);
if (m_value != old_value) {
m_editor->set_text(String::number(m_value));
m_editor->set_text(DeprecatedString::number(m_value));
if (on_change && allow_callback == AllowCallback::Yes)
on_change(m_value);
}