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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -73,7 +73,7 @@ void SpinBox::set_value(int value, AllowCallback allow_callback)
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m_increment_button->set_enabled(m_value < m_max);
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m_decrement_button->set_enabled(m_value > m_min);
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m_editor->set_text(String::number(value));
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m_editor->set_text(DeprecatedString::number(value));
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update();
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if (on_change && allow_callback == AllowCallback::Yes)
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on_change(value);
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@ -91,7 +91,7 @@ void SpinBox::set_range(int min, int max, AllowCallback allow_callback)
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int old_value = m_value;
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m_value = clamp(m_value, m_min, m_max);
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if (m_value != old_value) {
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m_editor->set_text(String::number(m_value));
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m_editor->set_text(DeprecatedString::number(m_value));
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if (on_change && allow_callback == AllowCallback::Yes)
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on_change(m_value);
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}
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