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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -32,12 +32,12 @@ private:
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bool has_no_history() const { return !m_history_enabled || m_history.is_empty(); }
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bool can_go_backwards_in_history() const { return m_history_index > 0; }
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bool can_go_forwards_in_history() const { return m_history_index < static_cast<int>(m_history.size()) - 1; }
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void add_input_to_history(String);
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void add_input_to_history(DeprecatedString);
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bool m_history_enabled { false };
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Vector<String> m_history;
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Vector<DeprecatedString> m_history;
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int m_history_index { -1 };
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String m_saved_input;
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DeprecatedString m_saved_input;
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};
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class PasswordBox : public TextBox {
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