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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -32,12 +32,12 @@ private:
bool has_no_history() const { return !m_history_enabled || m_history.is_empty(); }
bool can_go_backwards_in_history() const { return m_history_index > 0; }
bool can_go_forwards_in_history() const { return m_history_index < static_cast<int>(m_history.size()) - 1; }
void add_input_to_history(String);
void add_input_to_history(DeprecatedString);
bool m_history_enabled { false };
Vector<String> m_history;
Vector<DeprecatedString> m_history;
int m_history_index { -1 };
String m_saved_input;
DeprecatedString m_saved_input;
};
class PasswordBox : public TextBox {