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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -18,11 +18,11 @@ class Tray : public GUI::Frame {
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public:
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virtual ~Tray() override = default;
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size_t add_item(String text, RefPtr<Gfx::Bitmap>, String custom_data);
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size_t add_item(DeprecatedString text, RefPtr<Gfx::Bitmap>, DeprecatedString custom_data);
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void set_item_checked(size_t index, bool);
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Function<void(String const&)> on_item_activation;
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Function<void(DeprecatedString const&)> on_item_activation;
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protected:
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virtual void paint_event(GUI::PaintEvent&) override;
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@ -38,9 +38,9 @@ private:
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Tray();
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struct Item {
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String text;
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DeprecatedString text;
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RefPtr<Gfx::Bitmap> bitmap;
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String custom_data;
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DeprecatedString custom_data;
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size_t index { 0 };
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Gfx::IntRect rect(Tray const&) const;
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};
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