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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -7,8 +7,8 @@
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*/
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#include <AK/Concepts.h>
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#include <AK/DeprecatedString.h>
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#include <AK/SIMDExtras.h>
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#include <AK/String.h>
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#include <LibCompress/Zlib.h>
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#include <LibCrypto/Checksum/CRC32.h>
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#include <LibGfx/Bitmap.h>
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@ -22,9 +22,9 @@ class PNGChunk {
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using data_length_type = u32;
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public:
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explicit PNGChunk(String);
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explicit PNGChunk(DeprecatedString);
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auto const& data() const { return m_data; };
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String const& type() const { return m_type; };
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DeprecatedString const& type() const { return m_type; };
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void reserve(size_t bytes) { m_data.ensure_capacity(bytes); }
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template<typename T>
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@ -47,10 +47,10 @@ private:
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requires(IsUnsigned<T>) void add(T);
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ByteBuffer m_data;
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String m_type;
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DeprecatedString m_type;
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};
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PNGChunk::PNGChunk(String type)
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PNGChunk::PNGChunk(DeprecatedString type)
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: m_type(move(type))
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{
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add<data_length_type>(0);
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