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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -7,8 +7,8 @@
*/
#include <AK/Concepts.h>
#include <AK/DeprecatedString.h>
#include <AK/SIMDExtras.h>
#include <AK/String.h>
#include <LibCompress/Zlib.h>
#include <LibCrypto/Checksum/CRC32.h>
#include <LibGfx/Bitmap.h>
@ -22,9 +22,9 @@ class PNGChunk {
using data_length_type = u32;
public:
explicit PNGChunk(String);
explicit PNGChunk(DeprecatedString);
auto const& data() const { return m_data; };
String const& type() const { return m_type; };
DeprecatedString const& type() const { return m_type; };
void reserve(size_t bytes) { m_data.ensure_capacity(bytes); }
template<typename T>
@ -47,10 +47,10 @@ private:
requires(IsUnsigned<T>) void add(T);
ByteBuffer m_data;
String m_type;
DeprecatedString m_type;
};
PNGChunk::PNGChunk(String type)
PNGChunk::PNGChunk(DeprecatedString type)
: m_type(move(type))
{
add<data_length_type>(0);