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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -19,7 +19,7 @@ Error* Error::create(Realm& realm)
return realm.heap().allocate<Error>(realm, *realm.intrinsics().error_prototype());
}
Error* Error::create(Realm& realm, String const& message)
Error* Error::create(Realm& realm, DeprecatedString const& message)
{
auto& vm = realm.vm();
auto* error = Error::create(realm);
@ -73,7 +73,7 @@ void Error::populate_stack()
}
}
String Error::stack_string() const
DeprecatedString Error::stack_string() const
{
StringBuilder stack_string_builder;
// Note: We roughly follow V8's formatting
@ -104,7 +104,7 @@ String Error::stack_string() const
return realm.heap().allocate<ClassName>(realm, *realm.intrinsics().snake_name##_prototype()); \
} \
\
ClassName* ClassName::create(Realm& realm, String const& message) \
ClassName* ClassName::create(Realm& realm, DeprecatedString const& message) \
{ \
auto& vm = realm.vm(); \
auto* error = ClassName::create(realm); \