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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -19,7 +19,7 @@ Error* Error::create(Realm& realm)
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return realm.heap().allocate<Error>(realm, *realm.intrinsics().error_prototype());
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}
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Error* Error::create(Realm& realm, String const& message)
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Error* Error::create(Realm& realm, DeprecatedString const& message)
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{
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auto& vm = realm.vm();
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auto* error = Error::create(realm);
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@ -73,7 +73,7 @@ void Error::populate_stack()
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}
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}
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String Error::stack_string() const
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DeprecatedString Error::stack_string() const
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{
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StringBuilder stack_string_builder;
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// Note: We roughly follow V8's formatting
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@ -104,7 +104,7 @@ String Error::stack_string() const
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return realm.heap().allocate<ClassName>(realm, *realm.intrinsics().snake_name##_prototype()); \
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} \
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\
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ClassName* ClassName::create(Realm& realm, String const& message) \
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ClassName* ClassName::create(Realm& realm, DeprecatedString const& message) \
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{ \
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auto& vm = realm.vm(); \
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auto* error = ClassName::create(realm); \
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