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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -24,11 +24,11 @@ class Error : public Object {
public:
static Error* create(Realm&);
static Error* create(Realm&, String const& message);
static Error* create(Realm&, DeprecatedString const& message);
virtual ~Error() override = default;
[[nodiscard]] String stack_string() const;
[[nodiscard]] DeprecatedString stack_string() const;
ThrowCompletionOr<void> install_error_cause(Value options);
@ -51,7 +51,7 @@ private:
\
public: \
static ClassName* create(Realm&); \
static ClassName* create(Realm&, String const& message); \
static ClassName* create(Realm&, DeprecatedString const& message); \
\
explicit ClassName(Object& prototype); \
virtual ~ClassName() override = default; \