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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -24,11 +24,11 @@ class Error : public Object {
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public:
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static Error* create(Realm&);
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static Error* create(Realm&, String const& message);
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static Error* create(Realm&, DeprecatedString const& message);
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virtual ~Error() override = default;
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[[nodiscard]] String stack_string() const;
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[[nodiscard]] DeprecatedString stack_string() const;
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ThrowCompletionOr<void> install_error_cause(Value options);
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@ -51,7 +51,7 @@ private:
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\
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public: \
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static ClassName* create(Realm&); \
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static ClassName* create(Realm&, String const& message); \
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static ClassName* create(Realm&, DeprecatedString const& message); \
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\
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explicit ClassName(Object& prototype); \
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virtual ~ClassName() override = default; \
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