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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -6,7 +6,7 @@
#pragma once
#include <AK/String.h>
#include <AK/DeprecatedString.h>
#include <AK/Vector.h>
#include <LibJS/Forward.h>
@ -14,20 +14,20 @@ namespace JS {
class SourceCode : public RefCounted<SourceCode> {
public:
static NonnullRefPtr<SourceCode> create(String filename, String code);
static NonnullRefPtr<SourceCode> create(DeprecatedString filename, DeprecatedString code);
String const& filename() const;
String const& code() const;
DeprecatedString const& filename() const;
DeprecatedString const& code() const;
SourceRange range_from_offsets(u32 start_offset, u32 end_offset) const;
private:
SourceCode(String filename, String code);
SourceCode(DeprecatedString filename, DeprecatedString code);
void compute_line_break_offsets() const;
String m_filename;
String m_code;
DeprecatedString m_filename;
DeprecatedString m_code;
Optional<Vector<size_t>> mutable m_line_break_offsets;
};