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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -108,7 +108,7 @@ private:
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void begin_path_paint();
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void end_path_paint();
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PDFErrorOr<void> set_graphics_state_from_dict(NonnullRefPtr<DictObject>);
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void show_text(String const&);
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void show_text(DeprecatedString const&);
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PDFErrorOr<NonnullRefPtr<ColorSpace>> get_color_space(Value const&, NonnullRefPtr<DictObject>);
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ALWAYS_INLINE GraphicsState const& state() const { return m_graphics_state_stack.last(); }
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