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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -16,7 +16,7 @@ struct BytecodeInterpreter : public Interpreter {
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virtual void interpret(Configuration&) override;
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virtual ~BytecodeInterpreter() override = default;
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virtual bool did_trap() const override { return m_trap.has_value(); }
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virtual String trap_reason() const override { return m_trap.value().reason; }
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virtual DeprecatedString trap_reason() const override { return m_trap.value().reason; }
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virtual void clear_trap() override { m_trap.clear(); }
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struct CallFrameHandle {
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