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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -7,10 +7,10 @@
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#pragma once
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#include <AK/DeprecatedString.h>
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#include <AK/FlyString.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/RefCounted.h>
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#include <AK/String.h>
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#include <AK/Vector.h>
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namespace Web::CSS {
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@ -50,11 +50,11 @@ public:
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int offset = { 0 }; // "B"
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// https://www.w3.org/TR/css-syntax-3/#serializing-anb
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String serialize() const
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DeprecatedString serialize() const
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{
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// 1. If A is zero, return the serialization of B.
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if (step_size == 0) {
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return String::formatted("{}", offset);
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return DeprecatedString::formatted("{}", offset);
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}
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// 2. Otherwise, let result initially be an empty string.
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@ -141,7 +141,7 @@ public:
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};
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MatchType match_type;
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FlyString name {};
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String value {};
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DeprecatedString value {};
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CaseType case_type;
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};
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@ -171,7 +171,7 @@ public:
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FlyString const& lowercase_name() const { return value.get<Name>().lowercase_name; }
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FlyString& lowercase_name() { return value.get<Name>().lowercase_name; }
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String serialize() const;
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DeprecatedString serialize() const;
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};
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enum class Combinator {
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@ -200,7 +200,7 @@ public:
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Vector<CompoundSelector> const& compound_selectors() const { return m_compound_selectors; }
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Optional<PseudoElement> pseudo_element() const { return m_pseudo_element; }
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u32 specificity() const;
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String serialize() const;
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DeprecatedString serialize() const;
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private:
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explicit Selector(Vector<CompoundSelector>&&);
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@ -294,7 +294,7 @@ constexpr StringView pseudo_class_name(Selector::SimpleSelector::PseudoClass::Ty
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VERIFY_NOT_REACHED();
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}
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String serialize_a_group_of_selectors(NonnullRefPtrVector<Selector> const& selectors);
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DeprecatedString serialize_a_group_of_selectors(NonnullRefPtrVector<Selector> const& selectors);
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}
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