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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -6,8 +6,8 @@
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/FlyString.h>
#include <AK/String.h>
#include <LibWeb/DOM/CharacterData.h>
namespace Web::DOM {
@ -18,7 +18,7 @@ class Text : public CharacterData {
public:
virtual ~Text() override = default;
static JS::NonnullGCPtr<Text> construct_impl(JS::Realm& realm, String const& data);
static JS::NonnullGCPtr<Text> construct_impl(JS::Realm& realm, DeprecatedString const& data);
// ^Node
virtual FlyString node_name() const override { return "#text"; }
@ -35,8 +35,8 @@ public:
void set_is_password_input(Badge<HTML::HTMLInputElement>, bool b) { m_is_password_input = b; }
protected:
Text(Document&, String const&);
Text(Document&, NodeType, String const&);
Text(Document&, DeprecatedString const&);
Text(Document&, NodeType, DeprecatedString const&);
virtual void visit_edges(Cell::Visitor&) override;