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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -100,7 +100,7 @@ void dump_tree(StringBuilder& builder, Layout::Node const& layout_node, bool sho
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else
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tag_name = layout_node.dom_node()->node_name();
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String identifier = "";
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DeprecatedString identifier = "";
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if (layout_node.dom_node() && is<DOM::Element>(*layout_node.dom_node())) {
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auto& element = verify_cast<DOM::Element>(*layout_node.dom_node());
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StringBuilder builder;
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@ -278,8 +278,8 @@ void dump_tree(StringBuilder& builder, Layout::Node const& layout_node, bool sho
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if (show_specified_style && layout_node.dom_node() && layout_node.dom_node()->is_element() && verify_cast<DOM::Element>(layout_node.dom_node())->computed_css_values()) {
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struct NameAndValue {
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String name;
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String value;
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DeprecatedString name;
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DeprecatedString value;
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};
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Vector<NameAndValue> properties;
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verify_cast<DOM::Element>(*layout_node.dom_node()).computed_css_values()->for_each_property([&](auto property_id, auto& value) {
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