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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -25,9 +25,9 @@ TextEncoder::TextEncoder(JS::Realm& realm)
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TextEncoder::~TextEncoder() = default;
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// https://encoding.spec.whatwg.org/#dom-textencoder-encode
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JS::Uint8Array* TextEncoder::encode(String const& input) const
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JS::Uint8Array* TextEncoder::encode(DeprecatedString const& input) const
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{
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// NOTE: The AK::String returned from PrimitiveString::string() is always UTF-8, regardless of the internal string type, so most of these steps are no-ops.
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// NOTE: The AK::DeprecatedString returned from PrimitiveString::string() is always UTF-8, regardless of the internal string type, so most of these steps are no-ops.
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// 1. Convert input to an I/O queue of scalar values.
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// 2. Let output be the I/O queue of bytes « end-of-queue ».
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