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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -7,11 +7,11 @@
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/DeprecatedString.h>
#include <AK/Error.h>
#include <AK/Forward.h>
#include <AK/HashTable.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/Vector.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/Cell.h>
@ -44,7 +44,7 @@ public:
[[nodiscard]] bool contains(ReadonlyBytes) const;
[[nodiscard]] ErrorOr<Optional<ByteBuffer>> get(ReadonlyBytes) const;
[[nodiscard]] ErrorOr<Optional<Vector<String>>> get_decode_and_split(ReadonlyBytes) const;
[[nodiscard]] ErrorOr<Optional<Vector<DeprecatedString>>> get_decode_and_split(ReadonlyBytes) const;
[[nodiscard]] ErrorOr<void> append(Header);
void delete_(ReadonlyBytes name);
[[nodiscard]] ErrorOr<void> set(Header);