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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -7,11 +7,11 @@
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/DeprecatedString.h>
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#include <AK/Error.h>
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#include <AK/Forward.h>
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#include <AK/HashTable.h>
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#include <AK/Optional.h>
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#include <AK/String.h>
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#include <AK/Vector.h>
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#include <LibJS/Forward.h>
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#include <LibJS/Heap/Cell.h>
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@ -44,7 +44,7 @@ public:
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[[nodiscard]] bool contains(ReadonlyBytes) const;
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[[nodiscard]] ErrorOr<Optional<ByteBuffer>> get(ReadonlyBytes) const;
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[[nodiscard]] ErrorOr<Optional<Vector<String>>> get_decode_and_split(ReadonlyBytes) const;
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[[nodiscard]] ErrorOr<Optional<Vector<DeprecatedString>>> get_decode_and_split(ReadonlyBytes) const;
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[[nodiscard]] ErrorOr<void> append(Header);
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void delete_(ReadonlyBytes name);
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[[nodiscard]] ErrorOr<void> set(Header);
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