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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -12,13 +12,13 @@
namespace Web::HTML {
JS::NonnullGCPtr<Path2D> Path2D::construct_impl(JS::Realm& realm, Optional<Variant<JS::Handle<Path2D>, String>> const& path)
JS::NonnullGCPtr<Path2D> Path2D::construct_impl(JS::Realm& realm, Optional<Variant<JS::Handle<Path2D>, DeprecatedString>> const& path)
{
return *realm.heap().allocate<Path2D>(realm, realm, path);
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-path2d
Path2D::Path2D(JS::Realm& realm, Optional<Variant<JS::Handle<Path2D>, String>> const& path)
Path2D::Path2D(JS::Realm& realm, Optional<Variant<JS::Handle<Path2D>, DeprecatedString>> const& path)
: PlatformObject(realm)
, CanvasPath(static_cast<Bindings::PlatformObject&>(*this))
{
@ -37,7 +37,7 @@ Path2D::Path2D(JS::Realm& realm, Optional<Variant<JS::Handle<Path2D>, String>> c
}
// 4. Let svgPath be the result of parsing and interpreting path according to SVG 2's rules for path data. [SVG]
auto path_instructions = SVG::AttributeParser::parse_path_data(path->get<String>());
auto path_instructions = SVG::AttributeParser::parse_path_data(path->get<DeprecatedString>());
auto svg_path = SVG::path_from_path_instructions(path_instructions);
if (!svg_path.segments().is_empty()) {