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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -39,10 +39,10 @@ public:
void send(Message const&);
// This can only be used if the `ready_state` is `ReadyState::Open`
void close(u16 code = 1005, String const& reason = {});
void close(u16 code = 1005, DeprecatedString const& reason = {});
Function<void()> on_open;
Function<void(u16 code, String reason, bool was_clean)> on_close;
Function<void(u16 code, DeprecatedString reason, bool was_clean)> on_close;
Function<void(Message message)> on_message;
enum class Error {
@ -75,7 +75,7 @@ private:
void send_frame(OpCode, ReadonlyBytes, bool is_final);
void notify_open();
void notify_close(u16 code, String reason, bool was_clean);
void notify_close(u16 code, DeprecatedString reason, bool was_clean);
void notify_error(Error);
void notify_message(Message);
@ -95,14 +95,14 @@ private:
InternalState m_state { InternalState::NotStarted };
String m_websocket_key;
DeprecatedString m_websocket_key;
bool m_has_read_server_handshake_first_line { false };
bool m_has_read_server_handshake_upgrade { false };
bool m_has_read_server_handshake_connection { false };
bool m_has_read_server_handshake_accept { false };
u16 m_last_close_code { 1005 };
String m_last_close_message;
DeprecatedString m_last_close_message;
ConnectionInfo m_connection;
RefPtr<WebSocketImpl> m_impl;