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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -8,9 +8,9 @@
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#include "ScreenBackend.h"
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#include "ScreenLayout.h"
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#include <AK/DeprecatedString.h>
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#include <AK/Error.h>
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#include <AK/Span.h>
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#include <AK/String.h>
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#include <sys/ioctl_numbers.h>
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namespace WindowServer {
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@ -18,7 +18,7 @@ class HardwareScreenBackend : public ScreenBackend {
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public:
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virtual ~HardwareScreenBackend();
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explicit HardwareScreenBackend(String device);
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explicit HardwareScreenBackend(DeprecatedString device);
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virtual ErrorOr<void> open() override;
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@ -36,7 +36,7 @@ public:
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virtual ErrorOr<void> set_head_mode_setting(GraphicsHeadModeSetting) override;
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virtual ErrorOr<GraphicsHeadModeSetting> get_head_mode_setting() override;
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String m_device {};
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DeprecatedString m_device {};
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int m_display_connector_fd { -1 };
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Gfx::ARGB32* scanline(int buffer_index, int y) const
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