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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -8,9 +8,9 @@
#include "ScreenBackend.h"
#include "ScreenLayout.h"
#include <AK/DeprecatedString.h>
#include <AK/Error.h>
#include <AK/Span.h>
#include <AK/String.h>
#include <sys/ioctl_numbers.h>
namespace WindowServer {
@ -18,7 +18,7 @@ class HardwareScreenBackend : public ScreenBackend {
public:
virtual ~HardwareScreenBackend();
explicit HardwareScreenBackend(String device);
explicit HardwareScreenBackend(DeprecatedString device);
virtual ErrorOr<void> open() override;
@ -36,7 +36,7 @@ public:
virtual ErrorOr<void> set_head_mode_setting(GraphicsHeadModeSetting) override;
virtual ErrorOr<GraphicsHeadModeSetting> get_head_mode_setting() override;
String m_device {};
DeprecatedString m_device {};
int m_display_connector_fd { -1 };
Gfx::ARGB32* scanline(int buffer_index, int y) const