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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -6,8 +6,8 @@
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/NonnullOwnPtrVector.h>
#include <AK/String.h>
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGfx/Font/Font.h>
@ -59,7 +59,7 @@ public:
void update_alt_shortcuts_for_items();
void add_item(NonnullOwnPtr<MenuItem>);
String const& name() const { return m_name; }
DeprecatedString const& name() const { return m_name; }
template<typename Callback>
IterationDecision for_each_item(Callback callback)
@ -135,7 +135,7 @@ public:
Vector<size_t> const* items_with_alt_shortcut(u32 alt_shortcut) const;
private:
Menu(ConnectionFromClient*, int menu_id, String name);
Menu(ConnectionFromClient*, int menu_id, DeprecatedString name);
virtual void event(Core::Event&) override;
@ -152,7 +152,7 @@ private:
ConnectionFromClient* m_client { nullptr };
int m_menu_id { 0 };
String m_name;
DeprecatedString m_name;
u32 m_alt_shortcut_character { 0 };
Gfx::IntRect m_rect_in_window_menubar;
Gfx::IntPoint m_unadjusted_position;