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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -145,13 +145,13 @@ private:
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void update_rect();
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WeakPtr<Window> m_window;
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String m_label;
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DeprecatedString m_label;
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Gfx::IntRect m_label_rect;
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};
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class DndOverlay : public BitmapOverlay {
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public:
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DndOverlay(String const&, Gfx::Bitmap const*);
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DndOverlay(DeprecatedString const&, Gfx::Bitmap const*);
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void cursor_moved()
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{
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@ -166,7 +166,7 @@ private:
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void update_rect();
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RefPtr<Gfx::Bitmap> m_bitmap;
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String m_text;
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DeprecatedString m_text;
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Gfx::IntRect m_label_rect;
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};
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