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https://github.com/RGBCube/serenity
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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -82,7 +82,7 @@ public:
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ConnectionFromClient const* dnd_client() const { return m_dnd_client.ptr(); }
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Core::MimeData const& dnd_mime_data() const { return *m_dnd_mime_data; }
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void start_dnd_drag(ConnectionFromClient&, String const& text, Gfx::Bitmap const*, Core::MimeData const&);
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void start_dnd_drag(ConnectionFromClient&, DeprecatedString const& text, Gfx::Bitmap const*, Core::MimeData const&);
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void end_dnd_drag();
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void set_accepts_drag(bool);
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@ -143,9 +143,9 @@ public:
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Gfx::Font const& font() const;
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Gfx::Font const& window_title_font() const;
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bool set_screen_layout(ScreenLayout&&, bool, String&);
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bool set_screen_layout(ScreenLayout&&, bool, DeprecatedString&);
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ScreenLayout get_screen_layout() const;
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bool save_screen_layout(String&);
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bool save_screen_layout(DeprecatedString&);
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void set_acceleration_factor(double);
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void set_scroll_step_size(unsigned);
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@ -199,7 +199,7 @@ public:
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return nullptr;
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}
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bool update_theme(String theme_path, String theme_name, bool keep_desktop_background);
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bool update_theme(DeprecatedString theme_path, DeprecatedString theme_name, bool keep_desktop_background);
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void invalidate_after_theme_or_font_change();
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bool set_theme_override(Core::AnonymousBuffer const& theme_override);
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@ -317,7 +317,7 @@ public:
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MultiScaleBitmaps const* overlay_rect_shadow() const { return m_overlay_rect_shadow.ptr(); }
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void apply_cursor_theme(String const& name);
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void apply_cursor_theme(DeprecatedString const& name);
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void set_cursor_highlight_radius(int radius);
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void set_cursor_highlight_color(Gfx::Color const& color);
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@ -472,7 +472,7 @@ private:
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OwnPtr<DndOverlay> m_dnd_overlay;
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WeakPtr<ConnectionFromClient> m_dnd_client;
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String m_dnd_text;
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DeprecatedString m_dnd_text;
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bool m_dnd_accepts_drag { false };
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RefPtr<Core::MimeData> m_dnd_mime_data;
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