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AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
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2006 changed files with 11635 additions and 11636 deletions
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@ -203,7 +203,7 @@ void WindowSwitcher::draw()
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painter.blit(icon_rect.location(), window.icon(), window.icon().rect());
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painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0).translated(1, 1), window.computed_title(), WindowManager::the().window_title_font(), Gfx::TextAlignment::CenterLeft, text_color.inverted());
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painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0), window.computed_title(), WindowManager::the().window_title_font(), Gfx::TextAlignment::CenterLeft, text_color);
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auto window_details = m_windows_on_multiple_stacks ? String::formatted("{} on {}:{}", window.rect().to_string(), window.window_stack().row() + 1, window.window_stack().column() + 1) : window.rect().to_string();
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auto window_details = m_windows_on_multiple_stacks ? DeprecatedString::formatted("{} on {}:{}", window.rect().to_string(), window.window_stack().row() + 1, window.window_stack().column() + 1) : window.rect().to_string();
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painter.draw_text(item_rect, window_details, Gfx::TextAlignment::CenterRight, rect_text_color);
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}
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}
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