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Kernel: Stop hardcoding syscall in signal trampoline.
We now no longer hardcode the sigreturn syscall in the signal trampoline. Because of the way inline asm inputs work, I've had to enclose the trampoline in the function signal_trampoline_dummy.
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1 changed files with 23 additions and 20 deletions
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@ -793,12 +793,14 @@ void Process::sys$exit(int status)
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ASSERT_NOT_REACHED();
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ASSERT_NOT_REACHED();
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}
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}
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// The trampoline preserves the current eax, pushes the signal code and
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void signal_trampoline_dummy(void)
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// then calls the signal handler. We do this because, when interrupting a
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{
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// blocking syscall, that syscall may return some special error code in eax;
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// The trampoline preserves the current eax, pushes the signal code and
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// This error code would likely be overwritten by the signal handler, so it's
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// then calls the signal handler. We do this because, when interrupting a
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// neccessary to preserve it here.
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// blocking syscall, that syscall may return some special error code in eax;
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asm(
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// This error code would likely be overwritten by the signal handler, so it's
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// neccessary to preserve it here.
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asm(
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".intel_syntax noprefix\n"
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".intel_syntax noprefix\n"
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"asm_signal_trampoline:\n"
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"asm_signal_trampoline:\n"
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"push ebp\n"
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"push ebp\n"
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@ -809,10 +811,11 @@ asm(
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"push eax\n"
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"push eax\n"
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"call [ebp+8]\n" // call the signal handler
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"call [ebp+8]\n" // call the signal handler
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"add esp, 8\n"
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"add esp, 8\n"
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"mov eax, 0x2d\n" // FIXME: We shouldn't be hardcoding this.
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"mov eax, %P0\n"
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"int 0x82\n" // sigreturn syscall
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"int 0x82\n" // sigreturn syscall
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"asm_signal_trampoline_end:\n"
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"asm_signal_trampoline_end:\n"
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".att_syntax");
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".att_syntax" ::"i"(Syscall::SC_sigreturn));
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}
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extern "C" void asm_signal_trampoline(void);
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extern "C" void asm_signal_trampoline(void);
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extern "C" void asm_signal_trampoline_end(void);
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extern "C" void asm_signal_trampoline_end(void);
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