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LibJS: Strict mode is now handled by Functions and Programs, not Blocks
Since blocks can't be strict by themselves, it makes no sense for them to store whether or not they are strict. Strict-ness is now stored in the Program and FunctionNode ASTNodes. Fixes issue #3641
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10 changed files with 92 additions and 37 deletions
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@ -35,9 +35,9 @@ class ScriptFunction final : public Function {
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JS_OBJECT(ScriptFunction, Function);
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public:
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static ScriptFunction* create(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, LexicalEnvironment* parent_environment, bool is_arrow_function = false);
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static ScriptFunction* create(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, LexicalEnvironment* parent_environment, bool is_strict, bool is_arrow_function = false);
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ScriptFunction(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, LexicalEnvironment* parent_environment, Object& prototype, bool is_arrow_function = false);
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ScriptFunction(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, LexicalEnvironment* parent_environment, Object& prototype, bool is_strict, bool is_arrow_function = false);
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virtual void initialize(GlobalObject&) override;
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virtual ~ScriptFunction();
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@ -63,6 +63,7 @@ private:
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const Vector<FunctionNode::Parameter> m_parameters;
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LexicalEnvironment* m_parent_environment { nullptr };
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i32 m_function_length;
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bool m_is_strict;
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bool m_is_arrow_function;
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};
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