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https://github.com/RGBCube/serenity
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Userland: Allow nc to connect by hostname instead of just address
Allow the user to pass in a hostname to the connect functionality instead of just an ip address. The call to gethostbyname(..) handles both seamlessly for us. Update the argument name / usage message accordingly.
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parent
2b10c34f5c
commit
6ebec090c3
1 changed files with 20 additions and 18 deletions
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@ -10,6 +10,7 @@
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#include <LibCore/UDPSocket.h>
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#include <arpa/inet.h>
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#include <errno.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -31,7 +32,7 @@ int main(int argc, char** argv)
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bool verbose = false;
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bool should_close = false;
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bool udp_mode = false;
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const char* addr = nullptr;
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const char* target = nullptr;
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int port = 0;
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Core::ArgsParser args_parser;
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@ -40,7 +41,7 @@ int main(int argc, char** argv)
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args_parser.add_option(verbose, "Log everything that's happening", "verbose", 'v');
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args_parser.add_option(udp_mode, "UDP mode", "udp", 'u');
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args_parser.add_option(should_close, "Close connection after reading stdin to the end", nullptr, 'N');
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args_parser.add_positional_argument(addr, "Address to connect to or listen on", "address");
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args_parser.add_positional_argument(target, "Address to listen on, or the address or hostname to connect to", "target");
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args_parser.add_positional_argument(port, "Port to connect to or listen on", "port");
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args_parser.parse(argc, argv);
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@ -55,9 +56,9 @@ int main(int argc, char** argv)
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socket->on_connected = [&]() {
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if (verbose)
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warnln("connected to {}:{}", addr, port);
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warnln("connected to {}:{}", target, port);
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};
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socket->connect(addr, port);
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socket->connect(target, port);
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for (;;) {
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char buf[1024];
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@ -81,13 +82,12 @@ int main(int argc, char** argv)
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return 1;
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}
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struct sockaddr_in sa {
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};
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sockaddr_in sa {};
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sa.sin_family = AF_INET;
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sa.sin_port = htons(port);
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sa.sin_addr.s_addr = htonl(INADDR_ANY);
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if (addr) {
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if (inet_pton(AF_INET, addr, &sa.sin_addr) < 0) {
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if (target) {
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if (inet_pton(AF_INET, target, &sa.sin_addr) < 0) {
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perror("inet_pton");
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return 1;
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}
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@ -105,7 +105,7 @@ int main(int argc, char** argv)
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char addr_str[INET_ADDRSTRLEN];
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struct sockaddr_in sin;
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sockaddr_in sin;
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socklen_t len;
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len = sizeof(sin);
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@ -149,19 +149,21 @@ int main(int argc, char** argv)
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return 1;
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}
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char addr_str[INET_ADDRSTRLEN];
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struct sockaddr_in dst_addr {
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};
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dst_addr.sin_family = AF_INET;
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dst_addr.sin_port = htons(port);
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if (inet_pton(AF_INET, addr, &dst_addr.sin_addr) < 0) {
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perror("inet_pton");
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auto* hostent = gethostbyname(target);
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if (!hostent) {
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warnln("Socket::connect: Unable to resolve '{}'", target);
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return 1;
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}
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if (verbose)
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sockaddr_in dst_addr {};
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dst_addr.sin_family = AF_INET;
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dst_addr.sin_port = htons(port);
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dst_addr.sin_addr.s_addr = *(const in_addr_t*)hostent->h_addr_list[0];
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if (verbose) {
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char addr_str[INET_ADDRSTRLEN];
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warnln("connecting to {}:{}", inet_ntop(dst_addr.sin_family, &dst_addr.sin_addr, addr_str, sizeof(addr_str) - 1), ntohs(dst_addr.sin_port));
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}
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if (connect(fd, (struct sockaddr*)&dst_addr, sizeof(dst_addr)) < 0) {
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perror("connect");
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return 1;
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