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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated

This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This commit is contained in:
Andreas Kling 2022-08-28 13:42:07 +02:00
parent bb547ce1c4
commit 6f433c8656
445 changed files with 4797 additions and 4268 deletions

View file

@ -4,10 +4,18 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/TypeCasts.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/Bindings/PlatformObject.h>
#include <LibWeb/HTML/Window.h>
namespace Web::Bindings {
PlatformObject::PlatformObject(JS::Realm& realm)
: JS::Object(realm, nullptr)
{
}
PlatformObject::PlatformObject(JS::Object& prototype)
: JS::Object(prototype)
{
@ -15,4 +23,14 @@ PlatformObject::PlatformObject(JS::Object& prototype)
PlatformObject::~PlatformObject() = default;
JS::Realm& PlatformObject::realm() const
{
return shape().realm();
}
HTML::Window& PlatformObject::global_object() const
{
return verify_cast<HTML::Window>(realm().global_object());
}
}