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https://github.com/RGBCube/serenity
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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated PlatformObjects. Their C++ wrapper classes are removed, and the LibJS garbage collector is now responsible for their lifetimes. There's a fair amount of hacks and band-aids in this patch, and we'll have a lot of cleanup to do after this.
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445 changed files with 4797 additions and 4268 deletions
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@ -5,7 +5,7 @@
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*/
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebAssembly/WebAssemblyInstanceConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyInstanceObject.h>
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#include <LibWeb/WebAssembly/WebAssemblyInstanceObjectPrototype.h>
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@ -42,7 +42,7 @@ JS::ThrowCompletionOr<JS::Object*> WebAssemblyInstanceConstructor::construct(Fun
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void WebAssemblyInstanceConstructor::initialize(JS::Realm& realm)
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{
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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auto& window = verify_cast<HTML::Window>(realm.global_object());
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NativeFunction::initialize(realm);
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define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyInstancePrototype>("WebAssemblyInstancePrototype"), 0);
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@ -10,7 +10,7 @@
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#include <LibJS/Runtime/BigInt.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWasm/AbstractMachine/Interpreter.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebAssembly/WebAssemblyInstanceObject.h>
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#include <LibWeb/WebAssembly/WebAssemblyMemoryPrototype.h>
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#include <LibWeb/WebAssembly/WebAssemblyObject.h>
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@ -18,7 +18,7 @@
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namespace Web::Bindings {
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WebAssemblyInstanceObject::WebAssemblyInstanceObject(JS::Realm& realm, size_t index)
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: Object(static_cast<Web::Bindings::WindowObject&>(realm.global_object()).ensure_web_prototype<WebAssemblyInstancePrototype>("WebAssemblyInstancePrototype"))
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: Object(static_cast<Web::HTML::Window&>(realm.global_object()).ensure_web_prototype<WebAssemblyInstancePrototype>("WebAssemblyInstancePrototype"))
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, m_index(index)
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{
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}
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@ -5,7 +5,7 @@
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*/
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebAssembly/WebAssemblyMemoryConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyMemoryPrototype.h>
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#include <LibWeb/WebAssembly/WebAssemblyObject.h>
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@ -53,7 +53,7 @@ JS::ThrowCompletionOr<JS::Object*> WebAssemblyMemoryConstructor::construct(Funct
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void WebAssemblyMemoryConstructor::initialize(JS::Realm& realm)
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{
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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auto& window = verify_cast<HTML::Window>(realm.global_object());
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NativeFunction::initialize(realm);
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define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype"), 0);
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@ -10,8 +10,8 @@
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::Bindings {
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@ -6,7 +6,7 @@
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebAssembly/WebAssemblyModuleConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyModuleObject.h>
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#include <LibWeb/WebAssembly/WebAssemblyModulePrototype.h>
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@ -40,7 +40,7 @@ JS::ThrowCompletionOr<JS::Object*> WebAssemblyModuleConstructor::construct(Funct
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void WebAssemblyModuleConstructor::initialize(JS::Realm& realm)
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{
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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auto& window = verify_cast<HTML::Window>(realm.global_object());
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NativeFunction::initialize(realm);
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define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyModulePrototype>("WebAssemblyModulePrototype"), 0);
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namespace Web::Bindings {
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WebAssemblyModuleObject::WebAssemblyModuleObject(JS::Realm& realm, size_t index)
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: Object(static_cast<WindowObject&>(realm.global_object()).ensure_web_prototype<WebAssemblyModulePrototype>("WebAssemblyModulePrototype"))
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: Object(verify_cast<HTML::Window>(realm.global_object()).ensure_web_prototype<WebAssemblyModulePrototype>("WebAssemblyModulePrototype"))
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, m_index(index)
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{
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}
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@ -10,8 +10,8 @@
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::Bindings {
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@ -19,7 +19,7 @@
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWasm/AbstractMachine/Interpreter.h>
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#include <LibWasm/AbstractMachine/Validator.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebAssembly/WebAssemblyInstanceConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyObject.h>
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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auto& window = verify_cast<HTML::Window>(realm.global_object());
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auto& memory_constructor = window.ensure_web_constructor<WebAssemblyMemoryConstructor>("WebAssembly.Memory");
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memory_constructor.define_direct_property(vm.names.name, js_string(vm, "WebAssembly.Memory"), JS::Attribute::Configurable);
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auto& memory_prototype = window.ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype");
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}
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WebAssemblyMemoryObject::WebAssemblyMemoryObject(JS::Realm& realm, Wasm::MemoryAddress address)
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: Object(static_cast<WindowObject&>(realm.global_object()).ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype"))
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: Object(verify_cast<HTML::Window>(realm.global_object()).ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype"))
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, m_address(address)
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{
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}
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@ -6,7 +6,7 @@
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebAssembly/WebAssemblyObject.h>
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#include <LibWeb/WebAssembly/WebAssemblyTableConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyTableObject.h>
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void WebAssemblyTableConstructor::initialize(JS::Realm& realm)
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{
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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auto& window = verify_cast<HTML::Window>(realm.global_object());
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NativeFunction::initialize(realm);
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define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyTablePrototype>("WebAssemblyTablePrototype"), 0);
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namespace Web::Bindings {
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WebAssemblyTableObject::WebAssemblyTableObject(JS::Realm& realm, Wasm::TableAddress address)
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: Object(static_cast<WindowObject&>(realm.global_object()).ensure_web_prototype<WebAssemblyTablePrototype>("WebAssemblyTablePrototype"))
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: Object(verify_cast<HTML::Window>(realm.global_object()).ensure_web_prototype<WebAssemblyTablePrototype>("WebAssemblyTablePrototype"))
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, m_address(address)
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{
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}
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@ -10,8 +10,8 @@
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::Bindings {
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