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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated

This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This commit is contained in:
Andreas Kling 2022-08-28 13:42:07 +02:00
parent bb547ce1c4
commit 6f433c8656
445 changed files with 4797 additions and 4268 deletions

View file

@ -5,7 +5,7 @@
*/
#include <LibJS/Runtime/GlobalObject.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/WebAssembly/WebAssemblyInstanceConstructor.h>
#include <LibWeb/WebAssembly/WebAssemblyInstanceObject.h>
#include <LibWeb/WebAssembly/WebAssemblyInstanceObjectPrototype.h>
@ -42,7 +42,7 @@ JS::ThrowCompletionOr<JS::Object*> WebAssemblyInstanceConstructor::construct(Fun
void WebAssemblyInstanceConstructor::initialize(JS::Realm& realm)
{
auto& vm = this->vm();
auto& window = static_cast<WindowObject&>(realm.global_object());
auto& window = verify_cast<HTML::Window>(realm.global_object());
NativeFunction::initialize(realm);
define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyInstancePrototype>("WebAssemblyInstancePrototype"), 0);