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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated PlatformObjects. Their C++ wrapper classes are removed, and the LibJS garbage collector is now responsible for their lifetimes. There's a fair amount of hacks and band-aids in this patch, and we'll have a lot of cleanup to do after this.
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445 changed files with 4797 additions and 4268 deletions
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@ -5,7 +5,7 @@
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*/
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebAssembly/WebAssemblyMemoryConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyMemoryPrototype.h>
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#include <LibWeb/WebAssembly/WebAssemblyObject.h>
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@ -53,7 +53,7 @@ JS::ThrowCompletionOr<JS::Object*> WebAssemblyMemoryConstructor::construct(Funct
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void WebAssemblyMemoryConstructor::initialize(JS::Realm& realm)
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{
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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auto& window = verify_cast<HTML::Window>(realm.global_object());
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NativeFunction::initialize(realm);
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define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype"), 0);
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