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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated

This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This commit is contained in:
Andreas Kling 2022-08-28 13:42:07 +02:00
parent bb547ce1c4
commit 6f433c8656
445 changed files with 4797 additions and 4268 deletions

View file

@ -19,7 +19,7 @@
#include <LibJS/Runtime/TypedArray.h>
#include <LibWasm/AbstractMachine/Interpreter.h>
#include <LibWasm/AbstractMachine/Validator.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/WebAssembly/WebAssemblyInstanceConstructor.h>
#include <LibWeb/WebAssembly/WebAssemblyObject.h>
@ -42,7 +42,7 @@ void WebAssemblyObject::initialize(JS::Realm& realm)
auto& vm = this->vm();
auto& window = static_cast<WindowObject&>(realm.global_object());
auto& window = verify_cast<HTML::Window>(realm.global_object());
auto& memory_constructor = window.ensure_web_constructor<WebAssemblyMemoryConstructor>("WebAssembly.Memory");
memory_constructor.define_direct_property(vm.names.name, js_string(vm, "WebAssembly.Memory"), JS::Attribute::Configurable);
auto& memory_prototype = window.ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype");
@ -482,7 +482,7 @@ JS::NativeFunction* create_native_function(JS::VM& vm, Wasm::FunctionAddress add
}
WebAssemblyMemoryObject::WebAssemblyMemoryObject(JS::Realm& realm, Wasm::MemoryAddress address)
: Object(static_cast<WindowObject&>(realm.global_object()).ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype"))
: Object(verify_cast<HTML::Window>(realm.global_object()).ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype"))
, m_address(address)
{
}